This is my next "hobby" project that I'm going to do in my spare time. I'm shooting for a character that is vaguely FF7 style to go along with that sword. Hopefully I'll be able to include plenty of my own redefined style as well.
Production Goals for character art - first pass
Conceptualization 20hrs
>Learn, Research, Read CGtalk, Conceptart.org, B. Hogarth
>Practice
>Draw a bunch of concepts like at least 10
>C&C and revisions
Modeling 8hrs
>Mass Blocking
>Details
UV Mapping 1.5 hrs
>Layout UV's
>Export to PS
Texturing 4 hrs
>Basic Colors
>Lighting
>Texture
>Details
>Polishing
Rigging 3 hrs
>Make Skeleton
>Set Envelope
>Weight Paint
Animation (walk cycle and attack) 7 hrs
>Learn about storing animations and mixer
>Key Frame
>Tweak F-curves and Dopesheet
>Mix Animations in Mixer
Total time: 45 hrs approx
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